#SXSWi Session Notes: Sunday Keynote with Christopher Poole

These are my raw notes from this session.Speaker is founder of 4chanStarted in 2003 as an image sharing community of people who are interested in. Japanese animation.15,000 people a day browse the random feed.4chan is anonymous, no registration. Nothing prevents you from contributing. There is no archive, making the content a constant waterfall. So something can poop on the site and pop off quickly. When the community embraces something, it stays up there. Survival of the fittest.A very creative culture on 4chan. It is an image board. To start a topic, you gave to start with an image. There are about 50 different topic on the site: photography, animation, adult.Founded 2003. The message board hasn't gone anywhere in the last 10 years. Looks just like it did years ago. Wanted to re-imagine what the message board can be. 4chan is not going to win any design awards. It is a gatehouse, basic website. What makes it special are people co,ing together and collaborating on comic creation. Riffing back and forth. The process of arriving at that product is really fascinating.Loss of the innocence of youth with these social profiles that follow you across the web. You can't start over with each new town, new job, etc. You can't re-create yourself. If you fail, it stays with you.Disagrees with Zuckerburg's opinion that anonymity is cowardly. Instead, it allows you to experiment. At 4chan, people are all judged equally.4chan has become a place where people come to hang out.Refrigerator Magnet game, shared experience, community. (like crowdsourcing, sort of)Recently launched Canvas. Using Facebook Connect for verification, bit still allow for posting anonymously.People on Canvas are not using Photoshop, which evens the playing field.Typical community is 90% lurked and 10% contributor. It is more balanced at Canvas because it is way to use.My Little Pony is really popular on 4chan right now.Chat doesn't build durable conversation.Build a community slowly. Build a community worth scaling.

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